1) I watched Warehouse 13
3.01, and ( spoilers contain exclamation marks )
2) Greg Rucka is writing a webcomic. Greg Rucka is writing a webcomic called Lady Sabre & The Pirates of the Ineffable Aether
with Rick Burchett, and it's going to be about this:
Swords are cool. People fighting with swords are cool. Airships are cool. Cowboys are cool. Pirates are cool. Clockwork men are cool. Smart, savvy, witty women are very cool. Laconic gunslingers? Totally cool. Steampunk? Frosty.
That’s what Lady Sabre & the Pirates of the Ineffable Aether is, that’s what it’s about. The adventures of the Lady Seneca Sabre and those she meets along the way as she travels the Sphere. Who she fights, who she foils, who she befriends. It’s about adventure and romance and excitement and, to paraphrase the great Zaphod Beeblebrox, “really wild things.”
And most of all, what it’s supposed to be? It’s supposed to be fun.
And if that did not convince you to take a look (LACONIC GUNSLINGERS, I mean, really), I would like to point out that in the past, Greg Rucka has written some of my favourite stories about Huntress, Batwoman, Renee Montoya/The Question, and, of course, Wonder Woman (his Wonder Woman run is easily my favourite), as well as created fascinating original characters. Rucka likes writing women who are complex and flawed and brave and fierce. He likes writing queer women, and he likes writing them as people
. And if you want to read more of his work, you might consider starting with Batwoman: Elegy
or Gotham Central
I find it interesting that Rucka and Burchett are talking about writing 'fun' comics here, because if there's one thing Rucka is known for it's his love for writing tragedies. There are some Wonder Woman fans who dislike his run precisely because of the so-called joyless Diana he wrote (I disagree - his Diana isn't so much 'joyless' as she is thrown into difficult situations. And Wonder Woman is an ambassador for peace, equality and justice in a violent, hateful world, and a warrior and a champion - there's plenty of tragedy there, and it's a valid way of looking at Diana, as valid as, say, George Perez's reboot post-COIE):
You remember fun, right? That thing that most print comics seems to have forgotten in their desperate attempt to cling to readers, continuity, and a market that has outstripped and overtaken them? The thing that comes from enjoying a good story where you want to know what happens next and the characters are cool and the villains are villainous and the heroes are heroic because they’re heroes?
Now don’t get us wrong. We’re all for tugging the heartstrings and bringing tears to the eyes. That’s part of a good story, too, and – perhaps paradoxically – those emotions can also be fun. And we aim to play the heartstrings, to move you as much as to entertain you, to make you care about the people in this world we’ve created.
It will be quite fun to see Rucka do lighthearted, I think.
3) There was going to be a 3, but I forgot what that was. Whoops.